Thankfully, Princess Crown was a new lease of life when Altus made the decision to port it to Sony’s PSP handheld in 2005. Released in 1997 this 2D tour de force achieved significant popularity in its homeland and over the past decade has become a much sought-after import classic amongst dedicated western Saturn collectors. Sadly, many of the Saturn’s finest titles never actually made it out of Japan one such game being Atlus’s Princess Crown. In The Land of the Rising Sun the story was slightly different the Saturn enjoyed a solid fan base and was actively supported by many respectable Japanese third-party publishers long after western developers had given up and moved on to other machines. However, the failure of Sega’s console in the west tends to cloud the perception of the machine in this part of the world. Programmers struggled to get the best out of the machine and it also had the misfortune to be up against Sony’s unstoppable PlayStation juggernaut. It boasted a confusing mess of hardware chips under the hood and a penchant for 2D visuals at a time when the entire industry was moving inexorably towards 3D. It’s fair to say that in the western hemisphere, Sega’s 32-bit Saturn console hasn’t got the greatest reputation.
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